Wheel World Help
FAQ
- Q: Where can I find soundtrack info?
A: The soundtrack is by Italians Do It Better. Listen on Spotify. - Q: What should I do if I have slow framerate?
A: If you are on PC, you can try lowering the quality setting or resolution using the Options menu. While the majority of systems we have tested run the game better on DirectX 11 (which we enable by default), we are aware that some systems with newer hardware may run the game better on DirectX 12. For Steam users, this can be enabled by adding the -force-d3d12 flag to the game's launch parameters. To do this, right click on the game in your Steam library, select 'Properties', and add "-force-d3d12" (without the quotes) to the launch parameters.
Known Issues
- PC: DualShock controller UI prompts
When using a DualShock controller on PC, some UI prompts do not properly display the dpad. (You need to use the dpad up button to ring your bell.) - PS5: Performance and screen tearing
We are working on improving performance and fixing issues related to screen tearing on PS5.
Fixed Issues
PlayStation 5 & EGS — Post-Launch Patch #1 (PS5)
Hi everyone,
This patch brings a series of improvements and fixes specific to the Playstation & Epic Games Store versions of Wheel World. We’ve focused on smoother gameplay, refined visuals and interactions, and a few key fixes to make your racing experience more consistent and enjoyable. You can find the full patch notes below:
Updated NPC behavior
Improved placement/visibility and interaction polish in race scenes; cleaned up a few odd visual states.
Multiple UI fixes
Corrected PlayStation button prompts, reduced flicker/visual glitches, and improved timer/save displays across several race screens.
Leaderboard fixes
Addressed timing save/display issues so results and medals reflect correctly.
Updated haptics
Tuned controller feedback to feel more consistent during driving and collisions.
Added Challenge Activities
Enabled new Activities and stabilized activity state/restart behavior.
Updated localization
Revised controller terminology and fixed corrupted/mismatched strings in certain languages.
We hope these updates help your races feel smoother and more reliable. Thank you for your continued support!
Steam + XBOX — Post-Launch Patch #2

Hi everyone,
Our second patch focuses on improved racing, fairness, collision improvements, performance upgrades, and a host of fixes. You can find the full patch notes below.
Progression, Save & Achievements
Corrected achievement logic for: Awooooo!, Retail Therapy, Box Hunter. Issues with shop logic were fixed, and 2 missing bike part boxes were fixed in the final area. 100% completion is now achievable.
Racing & Fairness
Overhauled collisions between the player and dynamic objects such as other cyclists and cars. Collisions are now more predictable, and less "sticky" than before. Other cyclists are more likely to be pushed around by Kat, especially when using a high Grip build.
Lone Wolf: fixed cases where blue rings triggered early, stopped appearing, or the race awarded a win from behind.
Fixed out-of-bounds softlocks.
Improved the return-to-track arrow.
Some coupon prices and side-gig rewards were adjusted. This will also apply retroactively to existing save files.
World, Collisions & Visuals
Filled gaps, added missing collisions, and removed superfluous collisions across Tramonto, Lunardo Island, Vineyards, Wasteland, Mt. Send, and Velo City.
Reduced LOD popping and improved asset placement in Wasteland; fixed floating/offset props.
Character polish: corrected certain facial rigs; improved beard animation during Rooster's dialog.
Stability & Performance
Improved rendering performance across the board.
Fixed crashes during Wasteland races GigaBike Exhibition and The Heroica.
Fixed a rare freeze when exiting a Lost race (menu could lock up).
Fixed black screen on startup some players saw after the July 25 hotfix.
Corrected visual artifacts (e.g., fuchsia lines in the Workshop).
Controls & UI
PC: restored D-pad prompt icons for PS4/PS5 controllers.
Xbox: stopped controller vibration when Kat is idle.
Pause Menu: pressing Esc now goes back instead of closing the menu.
Localization: fixed missing text in Korean/Japanese race pause menus; reduced text overflow in several spots.
Steam — Post-Launch Patch #1
PC: Pink textures on older AMD cards
This issue affected some older AMD graphics cards that do not support DirectX 12.1, causing pink textures regardless of DirectX version. The fix is now live on Steam; other PC platforms will follow soon.